![]() The larger the matches they create, the more this bar is filled in a single move. As gamers progress through each level, they fill the Charm Star bar at the top of the screen. Finally, creating a match of five symbols sends the enchantment across three full rows or columns on the board. A similar effect is triggered when making a match in the shape of an L or a T, but these matches send the enchantment onto all necessary symbols in a single row and column at the same time. These enchanted symbols are worth twice the number of points when collected. Still another level type sees users collecting bubbles by making matches with the charms locked within them, and so on.Ĭreating matches with four symbols sends a shockwave across the row or column that contained the match (depending on the match’s horizontal or vertical orientation), enchanting any remaining necessary charms in its path. Another level may add dirt to the board to complicate things, but this can be removed by making matches next to the dirt. ![]() One level may ask players to collect a large number of specific kinds of charms, while another asks users to light torches on the game board by making matches next to them. In each level of Charm King, players must complete a different requirement without running out of moves.
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